Wonderbook

Filename: wonderbook.pdf
ISBN: 1419704427
Release Date: 2013-10-15
Number of pages: 352
Author: Jeff VanderMeer
Publisher: Harry N. Abrams

Download and read online Wonderbook in PDF and EPUB This visual guide to writing creative and compelling fiction includes interesting and inspiring artwork as well as motivational tools and essays from today's top fantasy writers, including George R. R. Martin and Neil Gaiman, to help all aspiring authors.


Wonderbook

Filename: wonderbook.pdf
ISBN: 1613124635
Release Date: 2013-06-01
Number of pages: 272
Author: Jeff VanderMeer
Publisher: Abrams Image

Download and read online Wonderbook in PDF and EPUB


The Guide to Writing Fantasy and Science Fiction

Filename: the-guide-to-writing-fantasy-and-science-fiction.pdf
ISBN: 9781440507298
Release Date: 2010-06-18
Number of pages: 256
Author: Philip Athans
Publisher: Simon and Schuster

Download and read online The Guide to Writing Fantasy and Science Fiction in PDF and EPUB Science fiction and fantasy is one of the most challenging--and rewarding!--genres in the bookstore. But with New York Times bestselling author Philip Athans and fantasy giant R. A. Salvatore at your side, you’ll create worlds that draw your readers in--and keep them reading! Just as important, you’ll learn how to prepare your work for today’s market. Drawing on his years of experience as one of the most acclaimed professionals in publishing, Wizards of the Coast editor Athans explains how to set your novel apart--and break into this lucrative field. From devising clever plots and building complex characters to inventing original technologies and crafting alien civilizations, Athans gives you the techniques you need to write strong, saleable narratives. Plus! Athans applies all of these critical lessons together in an unprecedented deconstruction of a never-before-published tale by the one and only R. A. Salvatore! There are books on writing science fiction and fantasy, and then there’s this book--the only one you need to create strange, wonderful worlds for your own universe of readers!


The Fantasy Fiction Formula

Filename: the-fantasy-fiction-formula.pdf
ISBN: 9781784996055
Release Date: 2016-01-01
Number of pages:
Author: Deborah Chester
Publisher: Oxford University Press

Download and read online The Fantasy Fiction Formula in PDF and EPUB There's more to writing a successful fantasy story than building a unique world or inventing new magic. How exactly is a plot put together? How do you know if your idea will support an entire novel? How do you grab reader attention and keep it? How do you create dynamic, multi-dimensional characters? What is viewpoint and do you handle it differently in urban fantasy than in traditional epics? What should you do if you're lost in the middle? How do you make your plot end up where you intend it to go? From the writing of strong, action-packed scenes to the handling of emotions, let award-winning fantasy author Deborah Chester guide you through the process of putting a book together. Convinced there's no need to shroud the writing process under a veil of mystery, Chester supplies tips that are both practical and proven. They are exactly what she uses in writing her own novels and what she teaches in her writing courses at the University of Oklahoma. Along with explaining story construction step-by-step, Chester illustrates each technique with examples drawn from both traditional and urban fantasy. The technique chapters include exercises to assist novices in mastering the craft of writing fantasy as well as suggestions for avoiding or solving plot problems. More experienced writers will find tips for taking their work to the next level. With an introduction by author Jim Butcher, The fantasy fiction formula provides the information you need to gain skill and proficiency in writing fantasy like a pro.


How to Write Science Fiction Fantasy

Filename: how-to-write-science-fiction-fantasy.pdf
ISBN: 158297103X
Release Date: 2001-09-15
Number of pages: 140
Author: Orson Scott Card
Publisher: Writer's Digest Books

Download and read online How to Write Science Fiction Fantasy in PDF and EPUB Offers tips and advice on writing science fiction, discussing the rules of fiction, and how to structure a successful story.


Building Imaginary Worlds

Filename: building-imaginary-worlds.pdf
ISBN: 9781136220807
Release Date: 2014-03-14
Number of pages: 408
Author: Mark J.P. Wolf
Publisher: Routledge

Download and read online Building Imaginary Worlds in PDF and EPUB Mark J.P. Wolf’s study of imaginary worlds theorizes world-building within and across media, including literature, comics, film, radio, television, board games, video games, the Internet, and more. Building Imaginary Worlds departs from prior approaches to imaginary worlds that focused mainly on narrative, medium, or genre, and instead considers imaginary worlds as dynamic entities in and of themselves. Wolf argues that imaginary worlds—which are often transnarrative, transmedial, and transauthorial in nature—are compelling objects of inquiry for Media Studies. Chapters touch on: a theoretical analysis of how world-building extends beyond storytelling, the engagement of the audience, and the way worlds are conceptualized and experienced a history of imaginary worlds that follows their development over three millennia from the fictional islands of Homer’s Odyssey to the present internarrative theory examining how narratives set in the same world can interact and relate to one another an examination of transmedial growth and adaptation, and what happens when worlds make the jump between media an analysis of the transauthorial nature of imaginary worlds, the resulting concentric circles of authorship, and related topics of canonicity, participatory worlds, and subcreation’s relationship with divine Creation Building Imaginary Worlds also provides the scholar of imaginary worlds with a glossary of terms and a detailed timeline that spans three millennia and more than 1,400 imaginary worlds, listing their names, creators, and the works in which they first appeared.


The Steampunk Bible

Filename: the-steampunk-bible.pdf
ISBN: 9781613121665
Release Date: 2012-06-01
Number of pages: 224
Author: Jeff VanderMeer
Publisher: Abrams

Download and read online The Steampunk Bible in PDF and EPUB Steampunk—a grafting of Victorian aesthetic and punk rock attitude onto various forms of science-fiction culture—is a phenomenon that has come to influence film, literature, art, music, fashion, and more. The Steampunk Bible is the first compendium about the movement, tracing its roots in the works of Jules Verne and H. G. Wells through its most recent expression in movies such as Sherlock Holmes. Its adherents celebrate the inventor as an artist and hero, re-envisioning and crafting retro technologies including antiquated airships and robots. A burgeoning DIY community has brought a distinctive Victorian-fantasy style to their crafts and art. Steampunk evokes a sense of adventure and discovery, and embraces extinct technologies as a way of talking about the future. This ultimate manual will appeal to aficionados and novices alike as author Jeff VanderMeer takes the reader on a wild ride through the clockwork corridors of Steampunk history. Praise for The Steampunk Bible: "The Steampunk Bible is an informed, informative and beautifully illustrated survey of the subject." -The Financial Times "The Steampunk Bible is far and away the most intriguing catalog of all things steam yet written." -The Austin Chronicle “It’s hard to imagine how VanderMeer and Chambers could have put together a stronger collection. Its publication marks a significant, self-conscious moment in the history of the movement.” —PopMatters.com


Worlds of Wonder

Filename: worlds-of-wonder.pdf
ISBN: PSU:000045700750
Release Date: 2001
Number of pages: 246
Author: David Gerrold
Publisher: Writers Digest Books

Download and read online Worlds of Wonder in PDF and EPUB Worlds of Wonder showcases the range and power of the human imagination, transported across strange worlds, lost civilizations, and brave new realities. Now, with the help of David Gerrold, Hugo and Nebula Award-winning author, readers will learn, step-by-step, how to turn their words into works of wonder.Drawing on a career spanning three decades of writing and teaching, Gerrold also uses examples from numerous classic books and films to support their growth within the genre. Readers will gain insight into the craft as well as practice techniques that will immediately improve their writing as they are charmed and challenged by Gerrold's infectious passion for his craft and profession. Worlds of Wonder will ignite the engines of readers' enthusiasm in ways that will astonish them.* Written by one of the biggest, most-recognized and most-honored names in the field!* the science fiction and fantasy genres are currently riding a new wave of popularityDavid Gerrold is one of the most popular science fiction writers working today. His first professional sale, the Star Trek episode "Trouble With Tribbles," won a Hugo Award. He has written for television, published over forty books, and has written columns for six magazines. In 1995, his novelette the Martian Child won both the Hugo and Nebula Awards. Gerrold lives in San Fernando, California, and teaches writing at Pepperdine University.


The Writer s Guide to Creating a Science Fiction Universe

Filename: the-writer-s-guide-to-creating-a-science-fiction-universe.pdf
ISBN: 0898795362
Release Date: 1993
Number of pages: 314
Author: George Ochoa
Publisher: Writer's Digest Books

Download and read online The Writer s Guide to Creating a Science Fiction Universe in PDF and EPUB Introduces the art of science fiction writing, and offers tips and techniques for making science fiction writings realistic


How to Draw Fantasy Art and RPG Maps

Filename: how-to-draw-fantasy-art-and-rpg-maps.pdf
ISBN: 9781440340321
Release Date: 2015-08-04
Number of pages: 128
Author: Jared Blando
Publisher: IMPACT

Download and read online How to Draw Fantasy Art and RPG Maps in PDF and EPUB The power of creation is at your fingertips! Orcs prepare for battle against high Elves, Dwarves retreat to the mountains and men march to the sea to reclaim crumbling fortresses. Fortunes are decided. Kingdoms are lost. Entire worlds are created. This book will teach you to bring your fictional realm to life with simple step-by-step instructions on how to draw authentic fantasy maps. Set the stage for adventure by illustrating domains, castles and battle lines, mountains, forests and sea monsters! Learn to create completely unique and fully functional RPG maps time and time again on which your world can unfold. All the skills necessary to create awe-inspiring maps are covered! Landscapes. Add depth, balance and plausibility with rocky coastlines, towering mountains, dark forests and rolling plains. Iconography. Mark important places--towns and cities, fortresses and bridges--with symbolic iconography for easy-to-understand maps. Typography. Learn how to place readable text and the basics of decorative script. Bonus instruction teaches you to create fonts for Orcs, Elves, Vikings and dragons. Heraldry and shield design. Depict cultural and political boundaries with shields and colors. Advanced cartography. Includes how to draw landmarks, country boundaries and political lines. Build roads to connect merchants and troops, troll cairns and dragon lairs. And complete your maps with creative backgrounds, elaborate compasses and thematic legends. 30+ step-by-step demonstrations illustrate how to construct an entire fantasy world map from start to finish--both digitally and by hand!


Elsewhere

Filename: elsewhere.pdf
ISBN: 9780307959539
Release Date: 2012
Number of pages: 246
Author: Richard Russo
Publisher: Alfred a Knopf Incorporated

Download and read online Elsewhere in PDF and EPUB Presents a personal account of the author's youth, his parents, and the 1950s upstate New York town they struggled to escape, recounting the encroaching poverty and illness that challenged everyday life and the dreams his mother instilled that inspired his career.


The Weird

Filename: the-weird.pdf
ISBN: 9780857894878
Release Date: 2011-10-31
Number of pages: 1152
Author: Ann VanderMeer
Publisher: Atlantic Books Ltd

Download and read online The Weird in PDF and EPUB From Lovecraft to Borges to Gaiman, a century of intrepid literary experimentation has created a corpus of dark and strange stories that transcend all known genre boundaries. Together these stories form The Weird and amongst its practitioners number some of the greatest names in twentieth and twenty-first century literature. Exotic and esoteric, The Weird plunges you into dark domains and brings you face to face with surreal monstrosities; you won't find any elves or wizards here... but you will find the boldest and downright most peculiar stories from the last hundred years bound together in the biggest Weird collection ever assembled. The Weird features an all star cast of authors, from classics to international bestsellers to Booker prize winners. Here are Ben Okri and George R.R. Martin, Angela Carter and Kelly Link, Franz Kafka and China Miville, Clive Barker and Haruki Murakami, M.R. James and Neil Gaiman, Mervyn Peake and Michael Chabon, Stephen King and Daphne Du Maurier.


The Writer s Complete Fantasy Reference

Filename: the-writer-s-complete-fantasy-reference.pdf
ISBN: 1582970262
Release Date: 2000-11-15
Number of pages: 277
Author: Writer's Digest Books (Firm)
Publisher: Adams Media

Download and read online The Writer s Complete Fantasy Reference in PDF and EPUB Covers varied aspects of fantasy fiction, including culture, magic, witchcraft, commerce, trade, law, mythical creatures, arms and armor, and castles


A Passion for Narrative

Filename: a-passion-for-narrative.pdf
ISBN: UVA:X002423684
Release Date: 1993
Number of pages: 298
Author: Jack Hodgins
Publisher:

Download and read online A Passion for Narrative in PDF and EPUB This book is not intended to persuade you to take up writing novels or short stories - "It's going to be a lot of work," Jack Hodgins warns. Nor will it tell you how to market your stories. But it will take you through the problems facing any fiction writer and show you how some of the best writers in English have solved them. The chapters are clear and comprehensive: " Finding Your Own Stories; One Good Sentence After Another - on the skills of writing well; "Setting; Character - how to make your characters come alive; "Plot; Structure - "The Architecture of Story"; "Point of View and Voice; Metaphors, Symbols and Allusions; Revising - an all-important chapter that also deals with the impact of writing on a computer; "The Story of a Story - where Jack Hodgins talks of his own experience with one of his most famous stories; and the final chapter, "And Now What? - "Creating Your Own Workshop, which builds on the fact that every chapter in the book contains writing exercises to help you work away at home at "the mysterious business of writing fiction." As an award-winning novelist and short-story writer Jack Hodgins is uniquely qualified to preach what he practises. As a trained teacher, he has been giving creative lessons for thirty years, at high schools and universities and to writers' summer schools. In recent years his creative writing courses at the University of Victoria have become discreetly famous. Now, anyone who buys this book can share in the experience of learning fiction-writing from a master. With its scores of examples of first-class writing this lively, truly fascinating book will almost certainly make you be atter writer; it is guaranteed to make you abetter reader.


World building

Filename: world-building.pdf
ISBN: UVA:X002782285
Release Date: 1996
Number of pages: 198
Author: Stephen Lee Gillett
Publisher: Writers Digest Books

Download and read online World building in PDF and EPUB With Stephen Gillett's help, you'll be on solid ground, no matter what kinds of worlds you create for your science fiction. World-Building explains science to help you make your fiction plausible. You'll give your worlds the pull of gravity, aware of the effects on inhabitants and the planets themselves. Mix elements and build planets with chemically credible, geologically accurate characteristics - and anomalies - that affect those who live there. Create planetary "engines," convincing atmospheres and fact-based weather patterns. Colonize a truly weird world: ancient Earth. Explore our neighboring planets and their satellites for SF possibilities. Light and heat your landscapes with the right types of stars. See how things might be on a "chloroxygen" world and other hypothetical places. In this book, you'll follow calculations, read tables, view diagrams, learn what forces are at work in the universe, and see how you can harness them to give realism to the fantasy in your storytelling.